C++ Tutorial/STL Introduction/Memory
Memory allocator
<source lang="cpp">/* The following code example is taken from the book
* "The C++ Standard Library - A Tutorial and Reference" * by Nicolai M. Josuttis, Addison-Wesley, 1999 * * (C) Copyright Nicolai M. Josuttis 1999. * Permission to copy, use, modify, sell and distribute this software * is granted provided this copyright notice appears in all copies. * This software is provided "as is" without express or implied * warranty, and with no claim as to its suitability for any purpose. */
- include <vector>
- include <limits>
- include <iostream>
namespace MyLib {
template <class T> class MyAlloc { public: // type definitions typedef T value_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; typedef std::size_t size_type; typedef std::ptrdiff_t difference_type; // rebind allocator to type U template <class U> struct rebind { typedef MyAlloc other; }; // return address of values pointer address (reference value) const { return &value; } const_pointer address (const_reference value) const { return &value; } /* constructors and destructor * - nothing to do because the allocator has no state */ MyAlloc() throw() { } MyAlloc(const MyAlloc&) throw() { } template <class U> MyAlloc (const MyAlloc<U>&) throw() { } ~MyAlloc() throw() { } // return maximum number of elements that can be allocated size_type max_size () const throw() { return std::numeric_limits<std::size_t>::max() / sizeof(T); } // allocate but don"t initialize num elements of type T pointer allocate (size_type num, const void* = 0) { // print message and allocate memory with global new std::cerr << "allocate " << num << " element(s)" << " of size " << sizeof(T) << std::endl; pointer ret = (pointer)(::operator new(num*sizeof(T))); std::cerr << " allocated at: " << (void*)ret << std::endl; return ret; } // initialize elements of allocated storage p with value value void construct (pointer p, const T& value) { // initialize memory with placement new new((void*)p)T(value); } // destroy elements of initialized storage p void destroy (pointer p) { // destroy objects by calling their destructor p->~T(); } // deallocate storage p of deleted elements void deallocate (pointer p, size_type num) { // print message and deallocate memory with global delete std::cerr << "deallocate " << num << " element(s)" << " of size " << sizeof(T) << " at: " << (void*)p << std::endl; ::operator delete((void*)p); } }; // return that all specializations of this allocator are interchangeable template <class T1, class T2> bool operator== (const MyAlloc<T1>&, const MyAlloc<T2>&) throw() { return true; } template <class T1, class T2> bool operator!= (const MyAlloc<T1>&, const MyAlloc<T2>&) throw() { return false; }
}
int main() {
// create a vector, using MyAlloc<> as allocator std::vector<int,MyLib::MyAlloc<int> > v; // insert elements // - causes reallocations v.push_back(42); v.push_back(56); v.push_back(11); v.push_back(22); v.push_back(33); v.push_back(44);
}</source>
allocate 1 element(s) of size 4 allocated at: 0x3d2448 allocate 2 element(s) of size 4 allocated at: 0x3d24b0 deallocate 1 element(s) of size 4 at: 0x3d2448 allocate 4 element(s) of size 4 allocated at: 0x3d24c0 deallocate 2 element(s) of size 4 at: 0x3d24b0 allocate 8 element(s) of size 4 allocated at: 0x3d24d8 deallocate 4 element(s) of size 4 at: 0x3d24c0 deallocate 8 element(s) of size 4 at: 0x3d24d8