C++/STL Algorithms Helper/mem fun ref

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mem_fun_ref with method from user-defined class

  
#include <algorithm>
#include <functional>
#include <iomanip>
#include <iostream>
#include <numeric>
#include <string>
#include <vector>
using namespace std;
class Employee
{
   public:
   Employee( string name = "Unknown", int income = 0, int bonus_percentage = 0 );
   int bonus( int games_won ) const;
   void print() const;
   string name() const;
   int income() const;
   private:
   int salary() const;  
   int bonus_percentage_;
   int income_;
   string name_;
};
inline Employee::Employee(string name, int income, int bonus_percentage): bonus_percentage_( bonus_percentage ), income_( income ),name_( name )
{} 
inline int Employee::bonus( int games_won ) const{ 
   return static_cast<int>(salary() * ( bonus_percentage_ / 100.0 ) * games_won ); 
}
inline
void Employee::print() const
{
   cout << setw( 10 ) << left << name() << "Income: " << setw( 8 )
      << right << income() << " euro per year   Bonus: "
      << bonus_percentage_ << "% of salary per game won\n";
}
inline int Employee::income() const
{ return income_; }
inline
string Employee::name() const
{ return name_; }
inline
int Employee::salary() const
{ return static_cast<int>( 0.3 * income() ); }
int main( ){
   vector<Employee> myVector;
   myVector.push_back( Employee( "A", 4, 3 ) );
   myVector.push_back( Employee( "B", 1, 3 ) );
   myVector.push_back( Employee( "C", 2, 3 ) );
   myVector.push_back( Employee( "D", 3, 2 ) );
   myVector.push_back( Employee( "E", 5, 1 ) );
   for_each( myVector.begin(), myVector.end(),mem_fun_ref( &Employee::print ) );
   vector<int> temporary( myVector.size() );
   transform( myVector.begin(), myVector.end(),temporary.begin(), mem_fun_ref( &Employee::income ) );
   int average_income = accumulate( temporary.begin(),temporary.end(), 0 ) / temporary.size();
      
   cout << myVector.size()
      << " : "
      << average_income << " \n\n";
}


Use mem_fun_ref to pass in a user-defined member function

  
#include <algorithm>
#include <functional>
#include <iomanip>
#include <iostream>
#include <list>
#include <string>
#include <vector>
using namespace std;
class PC
{
   public:
   enum part { keyboard, mouse, monitor };
   PC( part a_part = PC::keyboard, int id = 0 );
   bool operator<( const PC& rhs ) const;
   void print() const;
   private:
   part part_;
   int id_;
};
inline
PC::PC( part a_part, int id ) : part_( a_part ), id_( id ){}
inline bool PC::operator<( const PC& rhs ) const{  
   return id_ < rhs.id_; 
}
void PC::print() const {
   string component;
   if( part_ == keyboard )
      component = "keyboard";
   else if( part_ == mouse )
      component = "mouse";
   else
      component = "monitor";
   cout << "ID: " << setw( 8 ) << left << id_ << " PC: " << component << endl;
}
int main( )
{
   list<PC> listA;
   listA.push_back( PC( PC::keyboard, 3 ) );
   listA.push_back( PC( PC::mouse, 1 ) );
   listA.push_back( PC( PC::monitor, 9 ) );
   listA.push_back( PC( PC::keyboard, 2 ) );
   listA.push_back( PC( PC::monitor, 8 ) );
   for_each( listA.begin(), listA.end(),mem_fun_ref( &PC::print ) );
}