C++/STL Algorithms Helper/bind1st

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Convert to percentages with bind1st and multiplies

<source lang="cpp">

  1. include <algorithm>
  2. include <functional>
  3. include <iomanip>
  4. include <numeric>
  5. include <string>
  6. include <vector>
  7. include <iostream>

using namespace std; template <class T> void print(T& c){

  for( typename T::iterator i = c.begin(); i != c.end(); i++ ){
     std::cout << *i << endl;
  }

} bool in_string( char c, const string target ){

  return target.find( c ) != string::npos; 

} int main( ){

  vector<float> v( 5, 1 );
  partial_sum( v.begin(), v.end(), v.begin() );
  print( v);
  transform( v.begin(), v.end(), v.begin(),bind1st( multiplies<float>(), 100 ) );
  print( v);

}


 </source>