C++/STL Algorithms Helper/bind1st
Convert to percentages with bind1st and multiplies
<source lang="cpp">
- include <algorithm>
- include <functional>
- include <iomanip>
- include <numeric>
- include <string>
- include <vector>
- include <iostream>
using namespace std; template <class T> void print(T& c){
for( typename T::iterator i = c.begin(); i != c.end(); i++ ){ std::cout << *i << endl; }
} bool in_string( char c, const string target ){
return target.find( c ) != string::npos;
} int main( ){
vector<float> v( 5, 1 ); partial_sum( v.begin(), v.end(), v.begin() ); print( v); transform( v.begin(), v.end(), v.begin(),bind1st( multiplies<float>(), 100 ) ); print( v);
}
</source>