C++/Qt/QTimer

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timer based action

  
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#include <QTimer>
class Foo : public QObject
{
public:
    Foo();
};
Foo::Foo()
{
    QTimer *timer = new QTimer(this);
 
    connect(timer, SIGNAL(timeout()), this, SLOT(updateCaption()));
 
    timer->start(1000);

    QTimer::singleShot(200, this, SLOT(updateCaption()));

    {
    // ZERO-CASE
    QTimer *timer = new QTimer(this);
 
    connect(timer, SIGNAL(timeout()), this, SLOT(processOneThing()));
 
    timer->start();
    }
}
int main()
{
    
}