C++/Development/static cast
use static_cast
<source lang="cpp">
- include <iostream>
using namespace std; int main() {
int i; float f; f = 199.22; i = static_cast<int> (f); cout << i; return 0;
}
</source>
<source lang="cpp">
using namespace std; int main() {
int i; float f; f = 199.22; i = static_cast<int> (f); cout << i; return 0;
}
</source>