C++ Tutorial/template/generic stack

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A generic stack with size 10

#include <iostream>
using namespace std;
const int SIZE = 10;
template <class StackType> class stack {
  StackType stck[SIZE];
  int tos;
public:
  stack() {
     tos = 0;
  }
    void push(StackType ob)
    {
      if(tos==SIZE) {
        cout << "Stack is full.\n";
        return;
      }
      stck[tos] = ob;
      tos++;
    }
    StackType pop()
    {
      if(tos==0) {
        cout << "Stack is empty.\n";
        return 0; // return null on empty stack
      }
      tos--;
      return stck[tos];
    }
};
int main() {
  stack<char> s1, s2;
  s1.push("a");
  s2.push("x");
  s1.push("b");
  s2.push("y");
  s1.push("c");
  s2.push("z");
  for(int i=0; i<3; i++)
     cout << "Pop s1: " << s1.pop() << "\n";
  for(int i=0; i<3; i++)
     cout << "Pop s2: " << s2.pop() << "\n";
  stack<double> ds1, ds2;
  ds1.push(1.1);
  ds2.push(2.2);
  ds1.push(3.3);
  ds2.push(4.4);
  ds1.push(5.5);
  ds2.push(6.6);
  for(int i=0; i<3; i++)
     cout << "Pop ds1: " << ds1.pop() << "\n";
  for(int i=0; i<3; i++)
     cout << "Pop ds2: " << ds2.pop() << "\n";
  return 0;
}
Pop s1: c
Pop s1: b
Pop s1: a
Pop s2: z
Pop s2: y
Pop s2: x
Pop ds1: 5.5
Pop ds1: 3.3
Pop ds1: 1.1
Pop ds2: 6.6
Pop ds2: 4.4
Pop ds2: 2.2

Generic Stack

#include <iostream>
using std::cout;
using std::endl;
template< typename T >
class Stack 
{
public:
    template< typename T >
    Stack( int s ): size( s > 0 ? s : 10 ),top( -1 ),stackPtr( new T[ size ] ){
    }

   ~Stack() 
   { 
      delete [] stackPtr;
   }
    bool push( const T &pushValue )
    {
       if ( !isFull() ) 
       {
          stackPtr[ ++top ] = pushValue;
          return true;
       }
    
       return false;
    }
    bool pop( T &popValue )
    {
       if ( !isEmpty() ) 
       {
          popValue = stackPtr[ top-- ];
          return true;
       }
    
       return false;
    }
   bool isEmpty() const 
   { 
      return top == -1; 
   }
   bool isFull() const 
   { 
      return top == size - 1; 
   }
private:
   int size;
   int top; 
   T *stackPtr;
};
int main()
{
   Stack< double > doubleStack( 5 ); // size 5
   double doubleValue = 1.1;
   cout << "Pushing elements onto doubleStack\n";
   while ( doubleStack.push( doubleValue ) ) 
   { 
      cout << doubleValue << " ";
      doubleValue += 1.1;
   }
   while ( doubleStack.pop( doubleValue ) )
      cout << doubleValue << " ";
   Stack< int > intStack; // default size 10
   int intValue = 1;
   cout << "\nPushing elements onto intStack\n";
   while ( intStack.push( intValue ) ) 
   {
      cout << intValue << " ";
      intValue++;
   }
   while ( intStack.pop( intValue ) )  
      cout << intValue << " ";
   return 0;
}
7.7
Exception: Stack<>::top(): empty stack
7

Generic stack based on vector

/* The following code example is taken from the book
 * "C++ Templates - The Complete Guide"
 * by David Vandevoorde and Nicolai M. Josuttis, Addison-Wesley, 2002
 *
 * (C) Copyright David Vandevoorde and Nicolai M. Josuttis 2002.
 * Permission to copy, use, modify, sell and distribute this software
 * is granted provided this copyright notice appears in all copies.
 * This software is provided "as is" without express or implied
 * warranty, and with no claim as to its suitability for any purpose.
 */
#include <iostream>
#include <deque>
#include <cstdlib>
#include <vector>
#include <stdexcept>
template <typename T, typename CONT = std::vector<T> >
class Stack {
  private:
    CONT elems;               // elements
  public:
    void push(T const&);      // push element
    void pop();               // pop element
    T top() const;            // return top element
    bool empty() const {      // return whether the stack is empty
        return elems.empty();
    }
};
template <typename T, typename CONT>
void Stack<T,CONT>::push (T const& elem)
{
    elems.push_back(elem);    // append copy of passed elem
}
template <typename T, typename CONT>
void Stack<T,CONT>::pop ()
{
    if (elems.empty()) {
        throw std::out_of_range("Stack<>::pop(): empty stack");
    }
    elems.pop_back();         // remove last element
}
template <typename T, typename CONT>
T Stack<T,CONT>::top () const
{
    if (elems.empty()) {
        throw std::out_of_range("Stack<>::top(): empty stack");
    }
    return elems.back();      // return copy of last element
}

int main()
{
    try {
        // stack of ints:
        Stack<int> intStack;
        // stack of doubles which uses a std::deque<> to manage the elements
        Stack<double,std::deque<double> > dblStack;
        // manipulate int stack
        intStack.push(7);
        std::cout << intStack.top() << std::endl;
        intStack.pop();
        // manipulate double stack
        dblStack.push(42.42);
        std::cout << dblStack.top() << std::endl;
        dblStack.pop();
        dblStack.pop();
    }
    catch (std::exception const& ex) {
        std::cerr << "Exception: " << ex.what() << std::endl;
        return EXIT_FAILURE;  // exit program with ERROR status
    }
}
7
42.42
Exception: Stack<>::pop(): empty stack

Generic stack with deque

/* The following code example is taken from the book
 * "C++ Templates - The Complete Guide"
 * by David Vandevoorde and Nicolai M. Josuttis, Addison-Wesley, 2002
 *
 * (C) Copyright David Vandevoorde and Nicolai M. Josuttis 2002.
 * Permission to copy, use, modify, sell and distribute this software
 * is granted provided this copyright notice appears in all copies.
 * This software is provided "as is" without express or implied
 * warranty, and with no claim as to its suitability for any purpose.
 */
#include <iostream>
#include <string>
#include <cstdlib>
#include <vector>

#include <deque>
#include <stdexcept>
template <typename T,
          template <typename ELEM> class CONT = std::deque >
class Stack {
  private:
    CONT<T> elems;         // elements
  public:
    void push(T const&);   // push element
    void pop();            // pop element
    T top() const;         // return top element
    bool empty() const {   // return whether the stack is empty
        return elems.empty();
    }
};

template <typename T, template <typename> class CONT>
void Stack<T,CONT>::push (T const& elem)
{
    elems.push_back(elem);    // append copy of passed elem
}
template<typename T, template <typename> class CONT>
void Stack<T,CONT>::pop ()
{
    if (elems.empty()) {
        throw std::out_of_range("Stack<>::pop(): empty stack");
    }
    elems.pop_back();         // remove last element
}
template <typename T, template <typename> class CONT>
T Stack<T,CONT>::top () const
{
    if (elems.empty()) {
        throw std::out_of_range("Stack<>::top(): empty stack");
    }
    return elems.back();      // return copy of last element
}
int main()
{
    try {
        Stack<int>   intStack;       // stack of ints
        Stack<float> floatStack;     // stack of floats
        // manipulate int stack
        intStack.push(42);
        intStack.push(7);
        // manipulate float stack
        floatStack.push(7.7);
        // print float stack
        std::cout << floatStack.top() << std::endl;
        floatStack.pop();
        std::cout << floatStack.top() << std::endl;
        floatStack.pop();
        std::cout << floatStack.top() << std::endl;
        floatStack.pop();
    }
    catch (std::exception const& ex) {
        std::cerr << "Exception: " << ex.what() << std::endl;
    }
    // stack for ints using a vector as an internal container
    Stack<int,std::vector> vStack;
    //...
    vStack.push(42);
    vStack.push(7);
    std::cout << vStack.top() << std::endl;
    vStack.pop();
}
7.7
Exception: Stack<>::top(): empty stack
7

Max size as the parameter for a generic stack

/* The following code example is taken from the book
 * "C++ Templates - The Complete Guide"
 * by David Vandevoorde and Nicolai M. Josuttis, Addison-Wesley, 2002
 *
 * (C) Copyright David Vandevoorde and Nicolai M. Josuttis 2002.
 * Permission to copy, use, modify, sell and distribute this software
 * is granted provided this copyright notice appears in all copies.
 * This software is provided "as is" without express or implied
 * warranty, and with no claim as to its suitability for any purpose.
 */
#include <iostream>
#include <string>
#include <cstdlib>
#include <stdexcept>
template <typename T, int MAXSIZE>
class Stack {
  private:
    T elems[MAXSIZE];        // elements
    int numElems;            // current number of elements
  public:
    Stack();                  // constructor
    void push(T const&);      // push element
    void pop();               // pop element
    T top() const;            // return top element
    bool empty() const {      // return whether the stack is empty
        return numElems == 0;
    }
    bool full() const {       // return whether the stack is full
        return numElems == MAXSIZE;
    }
};
// constructor
template <typename T, int MAXSIZE>
Stack<T,MAXSIZE>::Stack ()
  : numElems(0)               // start with no elements
{
    // nothing else to do
}
template <typename T, int MAXSIZE>
void Stack<T,MAXSIZE>::push (T const& elem)
{
    if (numElems == MAXSIZE) {
        throw std::out_of_range("Stack<>::push(): stack is full");
    }
    elems[numElems] = elem;   // append element
    ++numElems;               // increment number of elements
}
template<typename T, int MAXSIZE>
void Stack<T,MAXSIZE>::pop ()
{
    if (numElems <= 0) {
        throw std::out_of_range("Stack<>::pop(): empty stack");
    }
    --numElems;               // decrement number of elements
}
template <typename T, int MAXSIZE>
T Stack<T,MAXSIZE>::top () const
{
    if (numElems <= 0) {
        throw std::out_of_range("Stack<>::top(): empty stack");
    }
    return elems[numElems-1];  // return last element
}

int main()
{
    try {
        Stack<int,20>         int20Stack;     // stack of up to 20 ints
        Stack<int,40>         int40Stack;     // stack of up to 40 ints
        Stack<std::string,40> stringStack;    // stack of up to 40 strings
        // manipulate stack of up to 20 ints
        int20Stack.push(7);
        std::cout << int20Stack.top() << std::endl;
        int20Stack.pop();
        // manipulate stack of up to 40 strings
        stringStack.push("hello");
        std::cout << stringStack.top() << std::endl;
        stringStack.pop();
        stringStack.pop();
    }
    catch (std::exception const& ex) {
        std::cerr << "Exception: " << ex.what() << std::endl;
        return EXIT_FAILURE;  // exit program with ERROR status
    }
}
7
hello
Exception: Stack<>::pop(): empty stack

template stack based on deque

/* The following code example is taken from the book
 * "C++ Templates - The Complete Guide"
 * by David Vandevoorde and Nicolai M. Josuttis, Addison-Wesley, 2002
 *
 * (C) Copyright David Vandevoorde and Nicolai M. Josuttis 2002.
 * Permission to copy, use, modify, sell and distribute this software
 * is granted provided this copyright notice appears in all copies.
 * This software is provided "as is" without express or implied
 * warranty, and with no claim as to its suitability for any purpose.
 */
#include <iostream>
#include <string>
#include <cstdlib>

#include <deque>
#include <stdexcept>
template <typename T>
class Stack {
  private:
    std::deque<T> elems;   // elements
  public:
    void push(T const&);   // push element
    void pop();            // pop element
    T top() const;         // return top element
    bool empty() const {   // return whether the stack is empty
        return elems.empty();
    }
    // assign stack of elements of type T2
    template <typename T2>
    Stack<T>& operator= (Stack<T2> const&);
};

template <typename T>
 template <typename T2>
Stack<T>& Stack<T>::operator= (Stack<T2> const& op2)
{
    if ((void*)this == (void*)&op2) {    // assignment to itself?
        return *this;
    }
    Stack<T2> tmp(op2);              // create a copy of the assigned stack
    elems.clear();                   // remove existing elements
    while (!tmp.empty()) {           // copy all elements
        elems.push_front(tmp.top());
        tmp.pop();
    }
    return *this;
}

template <typename T>
void Stack<T>::push (T const& elem)
{
    elems.push_back(elem);    // append copy of passed elem
}
template<typename T>
void Stack<T>::pop ()
{
    if (elems.empty()) {
        throw std::out_of_range("Stack<>::pop(): empty stack");
    }
    elems.pop_back();         // remove last element
}
template <typename T>
T Stack<T>::top () const
{
    if (elems.empty()) {
        throw std::out_of_range("Stack<>::top(): empty stack");
    }
    return elems.back();      // return copy of last element
}

int main()
{
    try {
        Stack<int>   intStack;       // stack of ints
        Stack<float> floatStack;     // stack of floats
        // manipulate int stack
        intStack.push(42);
        intStack.push(7);
        // manipulate float stack
        floatStack.push(7.7);
        // assign stacks of different type
        floatStack = intStack;
        // print float stack
        std::cout << floatStack.top() << std::endl;
        floatStack.pop();
        std::cout << floatStack.top() << std::endl;
        floatStack.pop();
        std::cout << floatStack.top() << std::endl;
        floatStack.pop();
    }
    catch (std::exception const& ex) {
        std::cerr << "Exception: " << ex.what() << std::endl;
        return EXIT_FAILURE;  // exit program with ERROR status
    }
}
7
42
Exception: Stack<>::top(): empty stack

template string stack

/* The following code example is taken from the book
 * "C++ Templates - The Complete Guide"
 * by David Vandevoorde and Nicolai M. Josuttis, Addison-Wesley, 2002
 *
 * (C) Copyright David Vandevoorde and Nicolai M. Josuttis 2002.
 * Permission to copy, use, modify, sell and distribute this software
 * is granted provided this copyright notice appears in all copies.
 * This software is provided "as is" without express or implied
 * warranty, and with no claim as to its suitability for any purpose.
 */
#include <deque>
#include <string>
#include <stdexcept>
#include <iostream>
#include <cstdlib>
#include <vector>
template <typename T>
class Stack {
  private:
    std::vector<T> elems;     // elements
  public:
    void push(T const&);      // push element
    void pop();               // pop element
    T top() const;            // return top element
    bool empty() const {      // return whether the stack is empty
        return elems.empty();
    }
};
template <typename T>
void Stack<T>::push (T const& elem)
{
    elems.push_back(elem);    // append copy of passed elem
}
template<typename T>
void Stack<T>::pop ()
{
    if (elems.empty()) {
        throw std::out_of_range("Stack<>::pop(): empty stack");
    }
    elems.pop_back();         // remove last element
}
template <typename T>
T Stack<T>::top () const
{
    if (elems.empty()) {
        throw std::out_of_range("Stack<>::top(): empty stack");
    }
    return elems.back();      // return copy of last element
}

template<>
class Stack<std::string> {
  private:
    std::deque<std::string> elems;  // elements
  public:
    void push(std::string const&);  // push element
    void pop();                     // pop element
    std::string top() const;        // return top element
    bool empty() const {            // return whether the stack is empty
        return elems.empty();
    }
};
void Stack<std::string>::push (std::string const& elem)
{
    elems.push_back(elem);    // append copy of passed elem
}
void Stack<std::string>::pop ()
{
    if (elems.empty()) {
        throw std::out_of_range
                ("Stack<std::string>::pop(): empty stack");
    }
    elems.pop_back();         // remove last element
}
std::string Stack<std::string>::top () const
{
    if (elems.empty()) {
        throw std::out_of_range
                ("Stack<std::string>::top(): empty stack");
    }
    return elems.back();      // return copy of last element
}

int main()
{
    try {
        Stack<int>         intStack;       // stack of ints
        Stack<std::string> stringStack;    // stack of strings
        // manipulate int stack
        intStack.push(7);
        std::cout << intStack.top() << std::endl;
        intStack.pop();
        // manipulate string stack
        stringStack.push("hello");
        std::cout << stringStack.top() << std::endl;
        stringStack.pop();
        stringStack.pop();
    }
    catch (std::exception const& ex) {
        std::cerr << "Exception: " << ex.what() << std::endl;
        return EXIT_FAILURE;  // exit program with ERROR status
    }
}
7
hello
Exception: Stack<std::string>::pop(): empty stack

Use generic stack to store another container

/* The following code example is taken from the book
 * "C++ Templates - The Complete Guide"
 * by David Vandevoorde and Nicolai M. Josuttis, Addison-Wesley, 2002
 *
 * (C) Copyright David Vandevoorde and Nicolai M. Josuttis 2002.
 * Permission to copy, use, modify, sell and distribute this software
 * is granted provided this copyright notice appears in all copies.
 * This software is provided "as is" without express or implied
 * warranty, and with no claim as to its suitability for any purpose.
 */
#include <iostream>
#include <string>
#include <cstdlib>
#include <vector>

#include <deque>
#include <stdexcept>
template <typename T, typename CONT = std::deque<T> >
class Stack {
  private:
    CONT elems;            // elements
  public:
    void push(T const&);   // push element
    void pop();            // pop element
    T top() const;         // return top element
    bool empty() const {   // return whether the stack is empty
        return elems.empty();
    }
    // assign stack of elements of type T2
    template <typename T2, typename CONT2>
    Stack<T,CONT>& operator= (Stack<T2,CONT2> const&);
};
template <typename T, typename CONT>
 template <typename T2, typename CONT2>
Stack<T,CONT>&
Stack<T,CONT>::operator= (Stack<T2,CONT2> const& op2)
{
    if ((void*)this == (void*)&op2) {    // assignment to itself?
        return *this;
    }
    Stack<T2,CONT2> tmp(op2);        // create a copy of the assigned stack
    elems.clear();                   // remove existing elements
    while (!tmp.empty()) {           // copy all elements
        elems.push_front(tmp.top());
        tmp.pop();
    }
    return *this;
}

template <typename T, typename CONT>
void Stack<T,CONT>::push (T const& elem)
{
    elems.push_back(elem);    // append copy of passed elem
}
template<typename T, typename CONT>
void Stack<T,CONT>::pop ()
{
    if (elems.empty()) {
        throw std::out_of_range("Stack<>::pop(): empty stack");
    }
    elems.pop_back();         // remove last element
}
template <typename T, typename CONT>
T Stack<T,CONT>::top () const
{
    if (elems.empty()) {
        throw std::out_of_range("Stack<>::top(): empty stack");
    }
    return elems.back();      // return copy of last element
}

int main()
{
    try {
        Stack<int>   intStack;       // stack of ints
        Stack<float> floatStack;     // stack of floats
        // manipulate int stack
        intStack.push(42);
        intStack.push(7);
        // manipulate float stack
        floatStack.push(7.7);
        // assign stacks of different type
        floatStack = intStack;
        // print float stack
        std::cout << floatStack.top() << std::endl;
        floatStack.pop();
        std::cout << floatStack.top() << std::endl;
        floatStack.pop();
        std::cout << floatStack.top() << std::endl;
        floatStack.pop();
    }
    catch (std::exception const& ex) {
        std::cerr << "Exception: " << ex.what() << std::endl;
    }
    // stack for ints using a vector as an internal container
    Stack<int,std::vector<int> > vStack;
    //...
    vStack.push(42);
    vStack.push(7);
    std::cout << vStack.top() << std::endl;
    vStack.pop();
}
7
42
Exception: Stack<>::top(): empty stack
7