C++/Qt/QTreeWidgetItem

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Iterate QTreeWidgetItem

  
/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the documentation of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial Usage
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights.  These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef WINDOW_H
#define WINDOW_H
#include <QMainWindow>
class QAction;
class QTreeWidget;
class QTreeWidgetItem;
class MainWindow : public QMainWindow
{
    Q_OBJECT
public:
    MainWindow();
public slots:
    void findItems();
    void insertItem();
    void removeItem();
    void sortAscending();
    void sortDescending();
    void updateMenus(QTreeWidgetItem *current);
    void updateSortItems();
private:
    void setupTreeItems();
    QAction *ascendingAction;
    QAction *autoSortAction;
    QAction *descendingAction;
    QAction *insertAction;
    QAction *removeAction;
    QTreeWidget *treeWidget;
};
#endif


#include <QtGui>
#include "mainwindow.h"
MainWindow::MainWindow()
{
    QMenu *fileMenu = new QMenu(tr("&File"));
    QAction *quitAction = fileMenu->addAction(tr("E&xit"));
    quitAction->setShortcut(tr("Ctrl+Q"));
    QMenu *itemsMenu = new QMenu(tr("&Items"));
    insertAction = itemsMenu->addAction(tr("&Insert Item"));
    removeAction = itemsMenu->addAction(tr("&Remove Item"));
    removeAction->setEnabled(false);
    itemsMenu->addSeparator();
    ascendingAction = itemsMenu->addAction(tr("Sort in &Ascending Order"));
    descendingAction = itemsMenu->addAction(tr("Sort in &Descending Order"));
    autoSortAction = itemsMenu->addAction(tr("&Automatically Sort Items"));
    autoSortAction->setCheckable(true);
    itemsMenu->addSeparator();
    QAction *findItemsAction = itemsMenu->addAction(tr("&Find Items"));
    findItemsAction->setShortcut(tr("Ctrl+F"));
    menuBar()->addMenu(fileMenu);
    menuBar()->addMenu(itemsMenu);
/*  For convenient quoting:
    QTreeWidget *treeWidget = new QTreeWidget(this);
*/
    treeWidget = new QTreeWidget(this);
    treeWidget->setColumnCount(2);
    QStringList headers;
    headers << tr("Subject") << tr("Default");
    treeWidget->setHeaderLabels(headers);
    connect(quitAction, SIGNAL(triggered()), this, SLOT(close()));
    connect(ascendingAction, SIGNAL(triggered()), this, SLOT(sortAscending()));
    connect(autoSortAction, SIGNAL(triggered()), this, SLOT(updateSortItems()));
    connect(descendingAction, SIGNAL(triggered()), this, SLOT(sortDescending()));
    connect(findItemsAction, SIGNAL(triggered()), this, SLOT(findItems()));
    connect(insertAction, SIGNAL(triggered()), this, SLOT(insertItem()));
    connect(removeAction, SIGNAL(triggered()), this, SLOT(removeItem()));
    connect(treeWidget,
            SIGNAL(currentItemChanged(QTreeWidgetItem *, QTreeWidgetItem *)),
            this, SLOT(updateMenus(QTreeWidgetItem *)));
    setupTreeItems();
    updateMenus(treeWidget->currentItem());
    setCentralWidget(treeWidget);
    setWindowTitle(tr("Tree Widget"));
}
void MainWindow::setupTreeItems()
{
    QTreeWidgetItem *planets = new QTreeWidgetItem(treeWidget);
    planets->setText(0, tr("Planets"));
    (new QTreeWidgetItem(planets))->setText(0, tr("Mercury"));
    (new QTreeWidgetItem(planets))->setText(0, tr("Venus"));
    QTreeWidgetItem *earthItem = new QTreeWidgetItem(planets);
    earthItem->setText(0, tr("Earth"));
    earthItem->setText(1, tr("Yes"));
    (new QTreeWidgetItem(planets))->setText(0, tr("Mars"));
    (new QTreeWidgetItem(planets))->setText(0, tr("Jupiter"));
    (new QTreeWidgetItem(planets))->setText(0, tr("Saturn"));
    (new QTreeWidgetItem(planets))->setText(0, tr("Uranus"));
    (new QTreeWidgetItem(planets))->setText(0, tr("Neptune"));
    (new QTreeWidgetItem(planets))->setText(0, tr("Pluto"));
}
void MainWindow::findItems()
{
    QString itemText = QInputDialog::getText(this, tr("Find Items"),
        tr("Text to find:"));
    if (itemText.isEmpty())
        return;

    QTreeWidgetItemIterator it(treeWidget);
    while (*it) {
        if ((*it)->text(0) == itemText)
            (*it)->setSelected(true);
        ++it;
    }
}
void MainWindow::insertItem()
{
    QTreeWidgetItem *currentItem = treeWidget->currentItem();
    if (!currentItem)
        return;
    QString itemText = QInputDialog::getText(this, tr("Insert Item"),
        tr("Input text for the new item:"));
    if (itemText.isEmpty())
        return;
    QTreeWidgetItem *parent = currentItem->parent();
    QTreeWidgetItem *newItem;
    if (parent)
        newItem = new QTreeWidgetItem(parent, treeWidget->currentItem());
    else
        newItem = new QTreeWidgetItem(treeWidget, treeWidget->currentItem());
    newItem->setText(0, itemText);
}
void MainWindow::removeItem()
{
    QTreeWidgetItem *currentItem = treeWidget->currentItem();
    if (!currentItem)
        return;
    QTreeWidgetItem *parent = currentItem->parent();
    int index;
    if (parent) {
        index = parent->indexOfChild(treeWidget->currentItem());
        delete parent->takeChild(index);
    } else {
        index = treeWidget->indexOfTopLevelItem(treeWidget->currentItem());
        delete treeWidget->takeTopLevelItem(index);
    }
}
void MainWindow::sortAscending()
{
    treeWidget->sortItems(0, Qt::AscendingOrder);
}
void MainWindow::sortDescending()
{
    treeWidget->sortItems(0, Qt::DescendingOrder);
}
void MainWindow::updateMenus(QTreeWidgetItem *current)
{
    insertAction->setEnabled(current != 0);
    removeAction->setEnabled(current != 0);
}
void MainWindow::updateSortItems()
{
    ascendingAction->setEnabled(!autoSortAction->isChecked());
    descendingAction->setEnabled(!autoSortAction->isChecked());
    treeWidget->setSortingEnabled(autoSortAction->isChecked());
}
#include <QtGui>
#include "mainwindow.h"
int main(int argc, char *argv[])
{
    QApplication app(argc, argv);
    MainWindow *window = new MainWindow;
    window->show();
    return app.exec();
}